12/8/2023 0 Comments Phase 10 alternate phases![]() If they can’t, then they’ll hold onto their cards and try again on their next turn. Lay down their phase’s requirements IN IT’S ENTIRETY. Draw a card from either the deck or discard pile.Ģ. ![]() Phase one calls for two sets of 3, for example, while phase ten calls for one set of 5 and one set of 3.ġ. Each phase requires different set/run combinations with the difficulty increasing steadily as players reach phase ten. During a round, players will be trying to complete the phase that they’re on by laying down the sets/runs in their entirety on their turn. The game is played over a series of rounds. The player to the dealer’s left goes first. Each player receives ten cards to form their starting hand. The deck of cards is shuffled (minus the reference cards) and a card is drawn face-up to form the discard pile. 1-9 number cards are worth five points, 10-12 number cards are worth ten points, skip cards are worth fifteen points, and wild cards are worth twenty-five points. Paper & Pencil (Not Included) – You’ll want to have a paper and pencil handy to keep score. ![]() A player who discards a skip card can make someone else lose a turn while a wild card can be any color/number the player wishes. Phase 10: 2-6 Players, Ages 7+, Average Play Time = 45-60 MinutesĬards – The game includes cards numbered 1-12 of four different colors, as well as “skip” and “wild” cards. ![]()
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